AI Insights · Timothy · October 2023
Top 5 Co-op Games on iOS in Venezuela Q3 2023
Discover the performance trends of the top 5 co-op games on iOS in Venezuela during Q3 2023, including their weekly downloads, revenue, and active users.
The third quarter of 2023 saw interesting trends for the top 5 co-op games on the iOS platform in Venezuela. Here’s a detailed look at their performance metrics, based on data from Sensor Tower.
Call of Duty®: Mobile, published by Activision Publishing, Inc., experienced notable fluctuations in both revenue and user engagement. Weekly revenue peaked at $24 in the week of July 3 and hit a low of $1 in mid-August. Weekly downloads saw a consistent upward trend, starting at 1.9K in late June and reaching a peak of 2.6K in late August. Weekly active users also showed a steady increase, starting from 10.4K in late June and reaching a high of 11.2K in early August before stabilizing around 10.7K by the end of September.
PUBG MOBILE from Tencent Mobile International Limited showed a mixed performance. Revenue saw highs of $20 in mid-July but dropped to minimal figures in September. Downloads fluctuated, peaking at 567 in mid-July and then decreasing to 237 by the end of September. Active users followed a similar trend, starting at 3.3K in late June, peaking at 4.2K in mid-July, and then declining to 3.3K by the end of the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts had a relatively stable performance. Revenue peaked at $22 in mid-July, with other weeks showing modest earnings. Downloads were minimal, with occasional spikes, such as 20 downloads in late June. Active users remained relatively stable, hovering around 570 throughout the quarter.
Roblox from Roblox Corporation displayed consistent performance across all metrics. Revenue varied, peaking at $11 in mid-September. Downloads steadily increased from 1.2K in late June to a peak of 1.6K in early September. Active users showed a stable trend, starting at 23.2K in late June and maintaining around 23.8K towards the end of September.
Clash of Clans, published by Supercell, had a stable but slightly declining trend. Revenue was sporadic, with a peak of $11 in late August. Downloads showed a downward trend, starting at 347 in late June and dropping to 163 by the end of September. Active users also declined, starting at 19.5K in late June and falling to 17.3K by the end of the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.